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Senin, 01 April 2013

Memory Management in Android


Android’s process and memory management is a little unusual. Like Java and .NET, Android uses its own run time and virtual machine to manage application memory.
Unlike either of these frameworks, the Android run time also manages the process lifetimes.
Android ensures application responsiveness by stopping and killing processes as necessary to free resources for higher-priority applications.

Each Android application runs in a separate process within its own Dalvik instance,
relinquishing all responsibility for memory and process management to the Android run time, which stops and kills processes as necessary to manage resources.

Dalvik and the Android run time sit on top of a Linux kernel that handles low-level hardware interaction including drivers and memory management,while a set of APIs provides access to all of the under- lying services, features, and hardware.
Dalvik Virtual Machine  is a register-based virtual machine that’s been optimized to ensure that a device can run multiple instances efficiently. It relies on the Linux kernel for threading and low-level memory management.

The Dalvik Virtual Machine
One of the key elements of Android is the Dalvik virtual machine. Rather than use a traditional Java virtual machine (VM) such as Java ME (Java Mobile Edition),
Android uses its own custom VM designed to ensure that multiple instances run efficiently on a single device.
The Dalvik VM uses the device’s underlying Linux kernel to handle low-level functionality including security, threading, and process and memory management.
All Android hardware and system service access is managed using Dalvik as a middle tier. By using a VM to host application execution,
developers have an abstraction layer that ensures they never have to worry about a particular hardware implementation.
The Dalvik VM executes Dalvik executable files, a format optimized to ensure minimal memory foot- print. The .dex executables are created by transforming Java language compiled classes using the tools supplied within the SDK.

Understanding Application Priority and Process States
The order in which processes are killed to reclaim resources is determined by the priority of the hosted applications. An application’s priority is equal to its highest-priority component.

Where two applications have the same priority, the process that has been at a lower priority longest will be killed first. Process priority is also affected by inter process dependencies; if an application has a dependency on a Service or Content Provider supplied by a second application, the secondary application will have at least as high a priority as the application it supports.

All Android applications will remain running and in memory until the system needs its resources for other applications.

It’s important to structure your application correctly to ensure that its priority is appropriate for the work it’s doing. If you don’t, your application could be killed while it’s in the middle of something important.

The following list details each of the application states shown in Figure (see the attached image) explaining how the state is determined by the application components comprising it:


Active Processes Active (foreground) processes are those hosting applications with components currently interacting with the user. These are the processes Android is trying to keep responsive by reclaiming resources. There are generally very few of these processes, and they will be killed only as a last resort.

Active processes include:
* Activities in an “active” state; that is, they are in the foreground and responding to user events. You will explore Activity states in greater detail later in this chapter.
* Activities, Services, or Broadcast Receivers that are currently executing an onReceive event handler.
* Services that are executing an onStart, onCreate, or onDestroy event handler.

Visible Processes Visible, but inactive processes are those hosting “visible” Activities. As the name suggests, visible Activities are visible, but they aren't in the foreground or responding to user events. This happens when an Activity is only partially obscured (by a non-full-screen or transparent Activity). There are generally very few visible processes, and they’ll only be killed in extreme circumstances to allow active processes to continue.

Started Service Processes Processes hosting Services that have been started. Services support ongoing processing that should continue without a visible interface. Because Services don’t interact directly with the user, they receive a slightly lower priority than visible Activities. They are still considered to be foreground processes and won’t be killed unless resources are needed for active or visible processes.

Background Processes Processes hosting Activities that aren’t visible and that don’t have any Services that have been started are considered background processes. There will generally be a large number of background processes that Android will kill using a last-seen-first-killed pat- tern to obtain resources for foreground processes.

Empty Processes To improve overall system performance, Android often retains applications in memory after they have reached the end of their lifetimes. Android maintains this cache to improve the start-up time of applications when they’re re-launched. These processes are rou- tinely killed as required.

How to use memory efficiently
Android manages opened applications which are running in the background, so officially you shouldn’t care about that. This means that it closes the applications when the system needs more memory. However, most android users are not very satisfied with how it does its things because sometimes it leaves too many processes running which causes sluggishness’ in everyday performance. We can use advanced task killer/task manager and it does its job very well.




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